Call of Cthulhu: Sea of Crises
April 10, 2004






Investigator Name: Nadine Downing
Occupation: Marine
Colleges, Degrees:
Birthplace: Juneau, Alaska
Mental Disorders:
Sex: Age: 21
STR: 11 DEX: 14 INT: 15 Idea: 75
CON: 11 APP: 7 POW: 11 Luck: 55
SIZ: 12 SAN: 55 EDU: 15 Know: 75
99-Cthulhu Mythos: 99 Damage Bonus: none

Sanity: 55
Magic: 11
HP: 10 out of 12 (sustained minor injuries in the crash)


Accounting 10% Anthropology 1% Archaeology 1%
Astronomy 1% Bargain 5% Biology 1%
Chemistry 1% Climb 60% Computer Use 1%
Conceal 60% Credit Rating 15% Cthulhu Mythos 0%
Disguise 1% Dodge 28% Drive Auto 60%
Electrical Repair 10% Electronics 1% Fast Talk 5%
First Aid 50% Geology 1% Handgun 20%
Hide 60% History 20% Jump 25%
Law 5% Library Use 25% Listen 60%
Locksmith 21% Machine Gun 60% Martial Arts 41%
Mechanical Repair 20% Medicine 5% Natural History 10%
Navigate 10% Occult 5% Operate Hvy. Machine 1%
Persuade 15% Pharmacy 1% Photography 10%
Physics 1% Psychoanalysis 1% Psychology 5%
Ride 5% Rifle 60% Shotgun 30%
Sneak 60% Spot Hidden 25% Submachine Gun 15%
Swim 50% Throw 50% Track 10%
Fist/Punch 50% Head Butt 10% Kick 25%
Grapple 25%





Each member of the expedition has:
a life-support suit with a 6-hour supply of oxygen and built-in communications equipment (HPs 5);
a flashlight with a 6 hour charge (HPs 8); and
a neutron rifle (base skill 25%; does 2D20 radiation damage; base range 10/20/50 yds; attacks per round ½; charges per rifle 10; HPs 10; mal 98)
The party has:
two moon rovers, each of which is equipped with a radio, computer and radar equipment; seats 6 people; and has enough charge to operate continuously for 48 hours;
six extra oxygen packs;
two military first aid kits;
two 100-foot ropes made of durable nylon (HPs 15);
ten extra neutron rifle ammunition packs;
three neutron bombs (must be placed on the ground and can be detonated with a remote; base skill 85%; damage 3D20 to anyone within the blast radius who is not sheltered; blast radius 75 yds; one use; 10 HPs; mal 98)
two heating units with enough charge to last 6 hours (HPs 8);
and a 3-day supply of food and water for each player.
All of the chargeable equipment can be recharged, in one fifth the amount of its run-time (i.e., if it runs for 6 hours, it takes 72 minutes to charge), if it can be connected to an appropriate power source (for instance, the nuclear power plant at the moon base).




Call of Cthulhu is a registered trademark of Chaosium Inc.